Full time
As an Engine Programmer on BGE2 you will share responsibility for developing and maintaining low-level systems and overall architecture. Currently, this role has a strong focus on the topic of physics but it can branch out in other areas of engine programming too.
What you will do:
- Work on multiple platforms and in areas such as memory management, loading, streaming, physics and platform specific systems
- Work as part of our feature teams, including but not limited to technical health and quality of life improvements
- Experience in the design and implementation of various game systems
- Work closely with other Programmers to help them achieve their Goals
- Work with precision and care on our systems and frameworks
- Provide the technical foundation for features
- Maintain and extend the existing engine and frameworks, safeguarding and improving stability
- Work on identifying and improving existing systems and identify new opportunities
- Analyse, support and improve the performance of our features
- Work on the architecture of our features, keeping long-term maintainability and scalability in mind
- Work with the lead team on improving game stability and performance
What you bring:
- Strong skills in C++
- Good understanding of multithreaded code
- Expertise in performance optimization techniques
- 3+ years of professional experience (at least one released title)
- Strong ability for analysing and extending existing code
- Good English and communication skills
- Self-direction and motivation
- Ability and desire to work as a team player
- Bachelor’s degree in computer science, computer engineering, physics, mathematics or equivalent experience is a plus
- Practical Experience with Physics Engines is a plus
- Practical Experience with Havok is a plus
- Experience with Console Development and Optimization is a plus
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
- Any relevant code/work samples you can provide are highly appreciated
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.
For further information, please check https://mainz.ubisoft.com/en/.
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