Game Designer Assistant (F/M/NB) - 6-month internship

Nov 21, 2024
Bordeaux, France
... Not specified
... Internship
Full time
... Office work

As a Game Design Intern, you will be assisting the Economy & System Designer on polishing and balancing the Character Progression, Economy, Game Systems and Content of an unannounced AAA project in the works.

Main tasks

Under the supervision of the System Designer:

  • Produce and maintain system design tools & documents (dynamic spreadsheets, internal tools…)
  • Tweak and balance game content (stats, loot, AI enemies, etc.) in accordance with Player feedback and User Research findings
  • Collaborate with the UI / UX Team to maintain and perfect in-game texts such as descriptions, tutorials etc.
  • Design, implement and debug gameplay content such as item effects and abilities with our internal scripting tools

Things you will learn during this internship

  • Rational Game Design and System Design methodologies and tools used in a AAA production
  • Advanced use of Microsoft Excel in the context of a video-game production
  • Collaborating with an international team across multiple time-zones
  • Working with Anvil, our internal engine and its scripting tools
  • Working with JIRA, Confluence in a typical AAA framework
  • Game Design for modern Open Worlds
  • Proven experience or education in Game Design and modern Game Design techniques
  • Experience and affinity with Microsoft Excel – specifically: formulas and automation
  • Strong documentation skills
  • Strong communication skills (both oral & written)
  • Good organizational and rationalization skills, especially for shared Spreadsheet documents
  • Fluent in English (C1 level minimum)
  • High proactivity in seeking solutions to problems and communicating with others to solve issues collectively and consistently

Preferred qualifications

  • Basic knowledge or affinity with VBA
  • Basic knowledge of any visual scripting tool (e.g. Blueprint)
  • Appeal towards RPGs (tabletop or digital) or other “crunchy” game systems
  • Proven experience with handling complex dynamic spreadsheets (to be discussed during interview)

Skills and competencies show up in different forms and can be based on different experiences.We encourage you to apply even if your profile does not fully match this job description.

Contract: 6-month internship

Location: role based in Bordeaux – France

Remote: hybrid model

Starting Date: January 2025 ideally

Hiring Process:

  • Video interview with one of our recruiters
  • One technical and project interview with the manager and his team

If your application is not retained, you will receive a negative answer.

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